Frequently Asked Questions

Claritas is a fantasy world with a deep history where much remains unknown. We have a hard magic system, but the people of Claritas haven't figured it out fully, so there are a lot of mysteries. We have storylines and settings that span all sorts of genres, so there's something for everyone, but in general you can expect epic storylines, wild adventures, and weird challenges. You can learn more about the Adventurer's Encampment here and about the kinds of people that inhabit Claritas here.

For LARPers: We describe our combat as slightly more intense than softest-touch LARPs, and we use weapons that are slightly less padded than boffer weapons.

For non-LARPers: we're hitting each other with pretty soft weapons, and we're not hitting super hard. Talents make our combat more interesting than just weapon fighting. If being on the front lines of combat isn't your thing, we have plenty of play styles that might suit you!

You can see our safety rules here and our weapon guidelines here.

Many storylines focus on generally fun and fantastical themes. Junior LARPs will interact with some serious topics, such as war, death, slavery, and poverty. Senior LARPs interact with more sensitive themes, including genocide. Age of Claritas does not interact with explicitly sexual content. We will very rarely interact with suicide, child endangerment, and substance abuse. If there are specific topics you wish to avoid, please tell the GMs and we'll be sure to communicate with you.
If you meet our Certified NPC or parent NPC guidelines and pass the required background check you can join us to NPC for junior events, but otherwise no. Exceptions may be made if you've turned 18 within the month.
Nope! Exceptions may be made if you're turning 18 within the month.

If you don't have fantasy clothing at your disposal, no worries! We recommend wearing a solid, neutral colored base layer. The modern nature of jeans and athletic wear tend to make them stick out a bit, so cotton, linen, or textured materials are a good option. After that, accessories like belts, scarves, trinkets, and sashes go a long way. If you come out of costume, no worries! Many players develop their character's costume as they develop the character, so there's no pressure to come with costuming fully figured out.

If you have fantasy and costume clothing at your disposal, you are welcome to go all-out! We recommend durable and mobile clothing. LARP includes a lot of movement, running, and walking, and the more comfortable you are, the more you can focus on the game. Many players opt for long sleeves (especially pants) during the summer to help with insects, poison ivy, and sun. Comfortable and stable shoes are especially important! We know shoes are some of the harder pieces to find in fantasy-appropriate styles; please wear whatever you think will work best for you. When in doubt, pack spare options that are more comfortable, warmer, cooler, etc.

We watch the weather closely leading up to an event. Our guideline for cold events is to cancel if we expect 80% of the game-play hours to be below freezing. For hot weather, we'll cancel senior events if the average temperature during game-play hours is over 98 degrees or if the heat index reaches 110 degrees. For junior events we'll cancel if the average temperature during game-play is over 94 degrees or if the heat index reaches 105 degrees. Regardless, we take many breaks for water, shade, and rest during hot weather. We handle storms and snow on a case-by-case basis. Generally, we try to announce cancelled or postponed events by Thursday evening before an event.
We'll have tent-pavilions for socializing, benches, a porta-potty, and a fire pit. We have a public water cooler, but we recommend you bring water or drinks for yourself. The property has pretty well-established trails and open areas. Although our main areas are pretty cultivated, you should prepare for standard weather and nature related challenges - bring sunscreen, bugspray, warm clothes, and whatever else you need to be comfortable outside!
Most players bring food. We'll have a fire pit (if the weather allows) that you can use to heat food if you'd like. There are also fast food options within 10 minutes driving from the property if you'd rather go out to get food, but we don't pause our game for meals. We have a public water cooler but we recommend you bring water and drinks for yourself to be safe.
Our GMs need time to prepare downtime replies, so the survey deadline isn't adjustable. If your character intended to complete a downtime and didn't, you can either say your character spent time doing the downtime but with no consequence (e.g. my character was studying magical theory like they said they were going to, but their findings were inconsequential), or you can say they spent time in the encampment resting.