Repair
Once an armor's Armor Points are reduced to 0, the armor is broken and any special effects associated no longer apply. Should any armor receive mending that does not bear the Repairable tag on it's item card, it will break upon quest completion. Any armor that bears the Repairable tag will be repaired with all it's armor points refreshed upon re-entering Wilshire.
Weapons have a Break Point, where if they block or deal damage that exceeds this break point they will break and cease to function--block or attack. If a weapon is repairable, it will be indicated on it's item card and will be repaired upon re-enterring Wilshire.